Necromancer info and Skills

 

The Necromancer wields the power of death itself, a power no enemy can stand against forever. The dark arts of the Necromancer—Curses, Death Magic, and Blood Magic—usually take a toll on the caster by forcing a sacrifice of Health, but the harm that befalls a Necromancer's foes in return makes this a small, if painful, price to pay. Necromancers can command the corpses of their enemies (or even allies) as deadly foot soldiers using Death Magic, while Blood Magic drains Health from foes and transfers it to the Necromancer. Curses hurt the Necromancer, but hurt the Necromancer's opponents even more by sapping enemy Enchantments and healing abilities. Necromancers keep their Energy bars full with Soul Reaping, the primary Necromancer attribute, which feeds upon the deaths of others. The Necromancer requires patience and discipline to master.

Necromancer Attributes

 

Necromancer Skills

Blood

Death

 

 

Curses


Common Skills

Faintheartedness

Hex Spell. (3...13...16 seconds. Target foe attacks 50% slower and has -0...2...3 Health Degeneration

10

1

8

Deathly Swarm

Spell. Deathly Swarm flies out slowly and deals 30...78...90 cold damage. Hits two additional foes in the area.

10

2

6

Animate Bone Horror

Spell. Creates a level 1...14...17 bone Horror. Exploits a fresh corpse.

10

3

5

Blood Renewal

15%

Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190.

1

1

7

Soul Barbs

Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe.

10

2

20

Vampiric Touch

Touch Skill. Steals 29...65...74 Health.

15

¾

2

Resurrection Signet

Signet. Resurrects target party member (100% Health, 25% Energy.) This signet only recharges when you gain a morale boost.

0

3

MB

Necromancer

Life Siphon

Hex Spell. (12...22...24 seconds.) Target for has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration.

10

1

5

Vampiric Gaze

Spell. Steals 18...52...60 Health.

10

1

8

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