Healing Breeze

Enchantment Spell. (15 Seconds.) +4...8...9 Health regeneration

10

1

5

Monk Info and Skills

The Monk can speak directly to the gods to open a conduit for divine magic that can heal and protect allies in battle or unleash holy power upon the Monk's enemies. The Monk's connection to the gods is illustrated in the primary Monk attribute, Divine Favor, which grants extra healing ability and makes Monk skills more effective. Monks often choose to focus on one of the other attributes. Healing Monks build up the Healing Prayers attribute to revive allies and mend their wounds. Smiting Monks put points into Smiting Prayers, which inflict damage on foes and work especially well against undead enemies. Protection Monks pump up the Protection Prayers attribute and use magic that prevents allies and themselves from taking damage. The Monk is the definitive Guild Wars"support profession," and will probably never have to wait for a group invitation. Combined with a secondary like Warrior or Ranger, Monks can also be quite effective when it comes to hurting the enemy.

Monk Attributes

 

 

 

 

Monk Skills

 

Healing

 

Smite

 

Protection

Common Skills

Orison of Healing

Spell. Heals for 20...60...70.

5

1

2

Bane Signet

Signet. Deals 26...50...56 Holy damage. Causes knock-down if target foe is attacking.

0

1

20

Banish

Spell. Deals 20...49...56 Holy damage. Deals double damage to summoned creatures.

5

1

10

Retribution

Enchantment Spell. Deals 33% of each attack's damage (maximum 5...17...20) back to the source.

0

1

20

Symbol of Wrath

Spell. Deals 8...27...32 holy damage each second (5 seconds). Hits foes adjacent to your initial location.

-1

10

2

Shielding Hands

Signet. Deals 26...50...56 Holy damage. Causes knock-down if target foe is attacking.

5

¼

15

Resurrection Signet

Signet. Resurrects target party member (100% Health, 25% Energy.) This signet only recharges when you gain a morale boost.

0

3

MB

Reversal of Fortune

Enchantment Spell. (8 seconds). Reduces incoming damage and life steal by 3...15...18. End effect: heals for 5...41...50.

5

¼

2

Monk

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