Mesmer Info and Skills

The Mesmer is not content with living in reality—Mesmers prefer to create their own realities. Mesmers are the mental masters of illusion, control, and domination, subverting an enemy's Energy for their own purposes and supporting the entire party in battle with powerful, mind-bending magic. Domination skills put Mesmers in command of a foe's Health and Energy, while Illusion can inflict damage, slow an enemy, and drain away the powers of those that oppose them. The Mesmer can call on Inspiration to steal Energy directly from the opposition, and the primary Memser attribute Fast Casting works just like it sounds—you can sling your spells at a much higher rate than any other profession. The Mesmer is powerful as a damage-dealing spellcaster, a support player, or both. They should usually avoid the front lines, but can turn the tide of most any fight in seconds.

Mesmer Attributes

 

 

 

 

 

 

 

 


 

Mesmer Skills

 

Domination

Inspiration

Illusion

Common Skills

Backfire

Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell.

15

3

20

Empathy

Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack.

10

2

10

Shatter Delusions

Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes.

5

¼

6

Ether Feast

Spell. Causes 3 Energy loss. You gain 20...56...65 Health for each point of Energy lost.

5

1

8

Conjure Phantasm

Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration.

10

1

5

Imagined Burden

Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower.

15

1

30

Resurrection Signet

Signet. Resurrects target party member (100% Health, 25% Energy.) This signet only recharges when you gain a morale boost.

0

3

MB

Mesmer

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